Difference between revisions of "What is MSXgl?"
From MSX Game Library
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|π <tt>engine</tt> || | |π <tt>engine</tt> || | ||
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β | | | + | |ββπ <tt>content</tt> || |
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β | | | + | |ββπ <tt>datasrc</tt> || |
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β | | | + | |ββπ <tt>doc</tt> || |
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β | | | + | |ββπ <tt>lib</tt> || |
|- | |- | ||
β | | | + | |ββπ <tt>script</tt> || |
|- | |- | ||
β | | | + | |ββπ <tt>src</tt> || |
|- | |- | ||
|π <tt>projects</tt> || | |π <tt>projects</tt> || | ||
|- | |- | ||
β | | | + | |ββπ <tt>samples</tt> || |
|- | |- | ||
β | | | + | |ββπ <tt>targets</tt> || |
|- | |- | ||
β | | | + | |ββπ <tt>template</tt> || |
|- | |- | ||
|π <tt>tools</tt> || | |π <tt>tools</tt> || | ||
|- | |- | ||
β | | | + | |ββπ <tt>audio</tt> || |
|- | |- | ||
β | | | + | |ββπ <tt>build</tt> || |
|- | |- | ||
β | | | + | |ββπ <tt>sdcc</tt> || |
|} | |} |
Revision as of 18:07, 13 January 2022
MSXGL is a Game Library wrote in C and targeting MSX 8-bits computers.
Cette librarire
The library target all generation of MSX machines (with more or less complete support):
- MSX1 (99%)
- MSX2 (99%)
- MSX2+ (50%)
- MSX trubo R (10%)
- VDP: TMS9918 and V9938
- PSG: AY-3-8910
- RTC: RP-5C01 (MSX2)
It also offers the possibility to generate a program for a wide variety of formats:
- Plain ROM (8K~64K)
- Mapped ROM (64K~4096K in ASCII8/16 and Konami/SCC)
- MSX-DOS binary 1/2
- BASIC binary
Directories
π engine | |
ββπ content | |
ββπ datasrc | |
ββπ doc | |
ββπ lib | |
ββπ script | |
ββπ src | |
π projects | |
ββπ samples | |
ββπ targets | |
ββπ template | |
π tools | |
ββπ audio | |
ββπ build | |
ββπ sdcc |