Modules/psg/Settings
From MSX Game Library
Library configuration (msxgl_config.h):
// PSG options // - PSG_INTERNAL ................. Use internal PSG chip (port A0-A2) // - PSG_EXTERNAL ................. Use external PSG chip (port 10-12) // - PSG_BOTH ..................... Use both internal and external PSG chips #define PSG_CHIP PSG_INTERNAL // - PSG_DIRECT ................... Function set directly the PSG registers // - PSG_INDIRECT ................. Function set a buffer (Apply() function must be call once a frame) #define PSG_ACCESS PSG_INDIRECT #define PSG_USE_NOTES FALSE // Add notes table to convert note to tone #define PSG_USE_EXTRA TRUE // Add helper functions to handle PSG settings #define PSG_USE_RESUME