Modules/arkos/akm player/Settings
From MSX Game Library
< Modules | arkos/akm player
Library configuration (msxgl_config.h):
// Arkos Tracker options #define AKM_BUFFER_ADDR 0xF000 // Replayer working area address in RAM #define AKM_SFX_STARTIDX 0 // Do SFX indexes start at 0 or 1? Default is 0 but Arkos Tracker use 1