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| − | The {{MOD|game_menu}} module automatically manages menus based on tables representing each page and its interactions.
| + | {{MODULE |
| − | | + | |name=game_menu |
| − | == Dependencies == | + | |category=Gameplay |
| − | * {{MOD|input}}
| + | |dependency1=input |
| − | * {{MOD|print}}
| + | |dependency2=print |
| − | | + | |dependency3= |
| − | == Settings ==
| + | |sample1=s_menu |
| − | Modules can be customized into the project's <tt>msxgl_config.h</tt> file to fullfill your needs:
| + | |sample2= |
| − | #define MENU_USE_DEFAULT_CALLBACK TRUE // Use default input/print callback
| + | |sample3= |
| − | #define MENU_SCREEN_WIDTH MENU_VARIABLE // Screen width
| + | }} |
| − | #define MENU_FRAME_X 0 // Frame position X
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| − | #define MENU_FRAME_Y 6 // Frame position Y
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| − | #define MENU_FRAME_WIDTH 32 // Frame width
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| − | #define MENU_FRAME_HEIGHT 8 // Frame height
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| − | #define MENU_CHAR_CLEAR '\0' // Clear character
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| − | #define MENU_CHAR_CURSOR '@' // Cursor character
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| − | #define MENU_CHAR_TRUE 'O' // True character
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| − | #define MENU_CHAR_FALSE 'X' // False character
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| − | #define MENU_CHAR_LEFT '<' // Left edit character
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| − | #define MENU_CHAR_RIGHT '>' // Right edit character
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| − | #define MENU_TITLE_X 4 // Title position X
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| − | #define MENU_TITLE_Y 6 // Title position Y
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| − | #define MENU_ITEM_X 6 // Item label X position
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| − | #define MENU_ITEM_Y 8 // Item label X position
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| − | #define MENU_ITEM_X_GOTO 6 // Goto type item label X position
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| − | #define MENU_ITEM_ALIGN MENU_ITEM_ALIGN_LEFT // Item label alignment
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| − | #define MENU_ITEM_ALIGN_GOTO ENU_ITEM_ALIGN_LEFT // Goto type item label alignment
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| − | #define MENU_VALUE_X 14 // Item value X position
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| − | // Type of cursor
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| − | // - MENU_CURSOR_MODE_NONE No cursor
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| − | // - MENU_CURSOR_MODE_CHAR Character cursor
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| − | // - MENU_CURSOR_MODE_SPRT Sprite cursor (WIP)
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| − | #define MENU_CURSOR_MODE MENU_CURSOR_MODE_CHAR
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| − | #define MENU_CURSOR_OFFSET (-2) // Cursor X position offset
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| − | | |
| − | == Usage ==
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| − | | |
| − | == Annexe ==
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| − | * See also: Sample program {{SAMPLE|s_menu}}
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| − | | |
| − | == Documentation ==
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| − | {{FRAME_DOC|game_menu}}
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| − | | |
| − | [[category:Module]][[category:Module/Gameplay]]
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