Difference between revisions of "Samples"
From MSX Game Library
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== Features == | == Features == | ||
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* File: s_bios.c | * File: s_bios.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_bios.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_bios.jpg" style="width:512px;"/></html> | ||
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* File: s_clock.c | * File: s_clock.c | ||
* Machine: {{MSX2}} | * Machine: {{MSX2}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_clock.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_clock.jpg" style="width:512px;"/></html> | ||
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* File: s_draw.c | * File: s_draw.c | ||
* Machine: {{MSX2}} | * Machine: {{MSX2}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_draw.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_draw.jpg" style="width:512px;"/></html> | ||
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* File: s_game.c | * File: s_game.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_game.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_game.jpg" style="width:512px;"/></html> | ||
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* File: s_hello.c | * File: s_hello.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_hello.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_hello.jpg" style="width:512px;"/></html> | ||
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* File: s_joystk.c | * File: s_joystk.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_joystick.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_joystick.jpg" style="width:512px;"/></html> | ||
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* File: s_keybrd.c | * File: s_keybrd.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_keyboard.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_keyboard.jpg" style="width:512px;"/></html> | ||
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* File: s_math.c | * File: s_math.c | ||
* Machine: {{MSX2}} | * Machine: {{MSX2}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_math.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_math.jpg" style="width:512px;"/></html> | ||
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* File: s_print.c | * File: s_print.c | ||
* Machine: {{MSX2}} | * Machine: {{MSX2}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_print.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_print.jpg" style="width:512px;"/></html> | ||
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* File: s_psg.c | * File: s_psg.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_psg.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_psg.jpg" style="width:512px;"/></html> | ||
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* File: s_sm1.c | * File: s_sm1.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_sm1.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_sm1.jpg" style="width:512px;"/></html> | ||
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* File: s_sprite.c | * File: s_sprite.c | ||
* Machine: {{MSX2}} | * Machine: {{MSX2}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_sprite.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_sprite.jpg" style="width:512px;"/></html> | ||
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* File: s_sys.c | * File: s_sys.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_sys.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_sys.jpg" style="width:512px;"/></html> | ||
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* File: s_vdpcmd.c | * File: s_vdpcmd.c | ||
* Machine: {{MSX2}} | * Machine: {{MSX2}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_vdpcmd.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_vdpcmd.jpg" style="width:512px;"/></html> | ||
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* File: s_ayfx.c | * File: s_ayfx.c | ||
* Machine: {{MSX2}} | * Machine: {{MSX2}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_ayfx.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_ayfx.jpg" style="width:512px;"/></html> | ||
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* File: s_pcmenc.c | * File: s_pcmenc.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_pcm.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_pcm.jpg" style="width:512px;"/></html> | ||
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* File: s_pt3.c | * File: s_pt3.c | ||
* Machine: {{MSX2}} | * Machine: {{MSX2}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_pt3.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_pt3.jpg" style="width:512px;"/></html> | ||
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* File: s_vgm.c | * File: s_vgm.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_vgm.jpg" style="width:512px;"/></html> | <html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_vgm.jpg" style="width:512px;"/></html> | ||
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* File: s_target.c | * File: s_target.c | ||
* Machine: {{MSX1}} | * Machine: {{MSX1}} | ||
− | * State: Fonctional | + | * State: ✔️ Fonctional |
Revision as of 19:25, 15 January 2022
Contents
Features
BIOS
Program showing the use of basic BIOS functions.
- File: s_bios.c
- Machine:
- State: ✔️ Fonctional
Clock
Program showing the use of the Real Time Clock (Ricoh RP-5C01).
- File: s_clock.c
- Machine:
- State: ✔️ Fonctional
CMSXi
- File: s_cmsxi.c
- Machine:
- State: WIP...
Draw
- File: s_draw.c
- Machine:
- State: ✔️ Fonctional
Game
- File: s_game.c
- Machine:
- State: ✔️ Fonctional
Hello World
- File: s_hello.c
- Machine:
- State: ✔️ Fonctional
Joystick
- File: s_joystk.c
- Machine:
- State: ✔️ Fonctional
Keyboard
- File: s_keybrd.c
- Machine:
- State: ✔️ Fonctional
Math
- File: s_math.c
- Machine:
- State: ✔️ Fonctional
- File: s_print.c
- Machine:
- State: ✔️ Fonctional
PSG
- File: s_psg.c
- Machine:
- State: ✔️ Fonctional
Sprite Mode 1
- File: s_sm1.c
- Machine:
- State: ✔️ Fonctional
Sprite Mode 2
- File: s_sprite.c
- Machine:
- State: ✔️ Fonctional
System
- File: s_sys.c
- Machine:
- State: ✔️ Fonctional
Text
- File: s_text.c
- Machine: /
- State: Fonctional
VDP Command
- File: s_vdpcmd.c
- Machine:
- State: ✔️ Fonctional
Compress
- File: s_zip.c
- Machine:
- State: WIP...
Audio Format
Arkos
- File: s_at2.c
- Machine:
- State: WIP...
ayFX
- File: s_ayfx.c
- Machine:
- State: ✔️ Fonctional
PCM-Encoder
- File: s_pcmenc.c
- Machine:
- State: ✔️ Fonctional
PT3
- File: s_pt3.c
- Machine:
- State: ✔️ Fonctional
VGM
- File: s_vgm.c
- Machine:
- State: ✔️ Fonctional
WYZ
- File: s_wyz.c
- Machine:
- State: WIP...
Targets
- File: s_target.c
- Machine:
- State: ✔️ Fonctional