Difference between revisions of "MGV"
From MSX Game Library
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| <tt>0x01</tt> || || End of frame | | <tt>0x01</tt> || || End of frame | ||
|- | |- | ||
− | | <tt>0x02</tt> || || End of segment | + | | <tt>0x02</tt> || || End of segment (increment segment index and reset data pointer) |
|- | |- | ||
| <tt>0x04</tt> || <tt>nn</tt> || Skip <tt>nn+1</tt> bytes (1-256) | | <tt>0x04</tt> || <tt>nn</tt> || Skip <tt>nn+1</tt> bytes (1-256) |
Revision as of 21:00, 30 March 2024
MGLV is a video format for MSXgl.
Contents
Format
Header
Offset | Size | Desc. | Value | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | 4 | Signature | "MGLV" | ||||||||||||||||
0x0004 | 1 | Format |
|
Commands
Cmd | Options | Desc. |
---|---|---|
0x00 | End of data | |
0x01 | End of frame | |
0x02 | End of segment (increment segment index and reset data pointer) | |
0x04 | nn | Skip nn+1 bytes (1-256) |
0x05 | nnnn | Skip nnnn+1 bytes (1-65536) |
0x06 | nn,vv | Fill nn+1 bytes (1-256) with vv value |
0x07 | nnnn,vv | Fill nnnn+1 bytes (1-65536) with vv value |
Extension
.MGLV (for Windows/Linux) or .MGV (for MSX-DOS)