Difference between revisions of "Resources"

From MSX Game Library

(About the MSX development in general)
 
(8 intermediate revisions by the same user not shown)
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** ''[https://www.youtube.com/watch?v=TJ7m68QkEbI Programming on MSXgl and V9990]'' by Andrés De Pedro (Spanish)
 
** ''[https://www.youtube.com/watch?v=TJ7m68QkEbI Programming on MSXgl and V9990]'' by Andrés De Pedro (Spanish)
 
** Articles about MSXgl in Future Disk 48 & 49
 
** Articles about MSXgl in Future Disk 48 & 49
** ''[https://moltsxalats.wixsite.com/fusionc/post/msxgl-introduction-and-migration-guide MSXgl: Introduction and Migration Guide]'' by MoltSXalats
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** Articles by [https://moltsxalats.wixsite.com/fusionc MoltSXalats]:
** ''[https://moltsxalats.wixsite.com/fusionc/post/animations-with-the-msxgl-pawn-module Animations with the MSXgl Pawn Module]'' by MoltSXalats
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*** ''[https://moltsxalats.wixsite.com/fusionc/post/msxgl-introduction-and-migration-guide MSXgl: Introduction and Migration Guide]''
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*** ''[https://moltsxalats.wixsite.com/fusionc/post/animations-with-the-msxgl-pawn-module Animations with the MSXgl Pawn Module]''
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*** ''[https://moltsxalats.wixsite.com/fusionc/post/understanding-an-animated-sprite-in-msx2-with-msxgl Understanding an Animated Sprite in MSX2 with MSXgl]''
 +
 
 
* Source exemples:
 
* Source exemples:
 
** ''[https://github.com/aoineko-fr/MSXgl/tree/main/projects/samples MSXgl's samples] (open source)
 
** ''[https://github.com/aoineko-fr/MSXgl/tree/main/projects/samples MSXgl's samples] (open source)
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** [https://map.grauw.nl/articles/ collection of articles about MSX programming] (tutorials and tips)
 
** [https://map.grauw.nl/articles/ collection of articles about MSX programming] (tutorials and tips)
  
* MSX Resource Center's [https://www.msx.org/wiki/Category:Programming Programming wiki]
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* MSX Resource Center [https://www.msx.org/wiki/Category:Programming wiki's "programming" section]
* MSX game creators:
 
** [https://santiontanon.blogspot.com/ Santiago Ontañón's blog]
 
** [https://bengalack.blogspot.com/ Bengalack's blog]
 
 
* MSX game making-of:
 
* MSX game making-of:
 
** ''[https://www.teambomba.net/bombaman/makingof.html The Making Of Bombaman]'', Team Bomba (2003)
 
** ''[https://www.teambomba.net/bombaman/makingof.html The Making Of Bombaman]'', Team Bomba (2003)
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** ''[https://thegeps.blogspot.com/2022/04/freedom-fighter-smooth-scrolling-eng.html Freedom Fighter smooth scrolling]'', Giuseppe Ettore "thegeps" Pintus (2022)
 
** ''[https://thegeps.blogspot.com/2022/04/freedom-fighter-smooth-scrolling-eng.html Freedom Fighter smooth scrolling]'', Giuseppe Ettore "thegeps" Pintus (2022)
 
** ''[https://bengalack.blogspot.com/p/lillyparti.html Under The Hood - Lilly's Saga - The stones of Evergreen]'', Fabulous 8bit (2023)
 
** ''[https://bengalack.blogspot.com/p/lillyparti.html Under The Hood - Lilly's Saga - The stones of Evergreen]'', Fabulous 8bit (2023)
 +
** ''[https://jacco.ompf2.com/2026/03/07/rendering-for-delta-3d-on-msx2/?_thumbnail_id=2396 Rendering for DELTA – 3D on MSX2]'', by Jacco Bikker (2026)
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* MSX game creators:
 +
** [https://santiontanon.blogspot.com/ Santiago Ontañón's blog]
 +
** [https://bengalack.blogspot.com/ Bengalack's blog]
  
 
== About C development ==
 
== About C development ==

Latest revision as of 14:40, 7 March 2026

On this page you will find external information resources that can help you in the development of an MSX project.

About development using MSXgl

About the MSX development in general

About C development