Difference between revisions of "Build tool/BIOSReleaseEvent"
From MSX Game Library
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| − | [[Build tool]] option '''BIOSReleaseEvent''' is used to add a callback function to be called just before BIOS is switched out from page 0. This applies to [[target]] formats that place the ROM on page 0 (ROM_48K_ISR, ROM_64K_ISR, ROM_NEO8, and ROM_NEO16), as well as ROM formats that place RAM on page 0 (via the [[Build_tool/InstallRAMISR|InstallRAMISR]] option). | + | [[Build tool]] option '''BIOSReleaseEvent''' is used to add a callback function to be called just before BIOS is switched out from page 0. |
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| + | This applies to [[target]] formats that place the ROM on page 0 (ROM_48K_ISR, ROM_64K_ISR, ROM_NEO8, and ROM_NEO16), as well as ROM formats that place RAM on page 0 (via the [[Build_tool/InstallRAMISR|InstallRAMISR]] option). | ||
Revision as of 12:11, 19 April 2026
Build tool option BIOSReleaseEvent is used to add a callback function to be called just before BIOS is switched out from page 0.
This applies to target formats that place the ROM on page 0 (ROM_48K_ISR, ROM_64K_ISR, ROM_NEO8, and ROM_NEO16), as well as ROM formats that place RAM on page 0 (via the InstallRAMISR option).