Difference between revisions of "Build tool"

From MSX Game Library

(Configuration)
(Configuration)
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The Build tool configuration's parameters are defined in the '''engine''' (<tt>engine/script/js/setup_global.js</tt>) and can be modified by the user using at two levels:
 
The Build tool configuration's parameters are defined in the '''engine''' (<tt>engine/script/js/setup_global.js</tt>) and can be modified by the user using at two levels:
 
* The '''default''' configuration (<tt>projects/default_config.js</tt>), commun for all the projects.
 
* The '''default''' configuration (<tt>projects/default_config.js</tt>), commun for all the projects.
* The '''project''' configuration (<tt>projects/myProject/project_config.js</tt>) specific for a given project.
+
* The '''project''' configuration (<tt>projects/myProject/project_config.js</tt>), specific for a given project.
  
 +
The value of the parameters redefined in a higher level replaces that of a lower level.
 
The order of priority is: Project > Default > Engine.
 
The order of priority is: Project > Default > Engine.
  

Revision as of 00:16, 23 December 2022

Configuration

The Build tool configuration's parameters are defined in the engine (engine/script/js/setup_global.js) and can be modified by the user using at two levels:

  • The default configuration (projects/default_config.js), commun for all the projects.
  • The project configuration (projects/myProject/project_config.js), specific for a given project.

The value of the parameters redefined in a higher level replaces that of a lower level. The order of priority is: Project > Default > Engine.


Compilation

  • InstallRAMISR: Set RAM in slot 0 and install ISR there (false, true)
  • AppSignature: Add application signature to binary data (false, true)

Misc