Difference between revisions of "Debug device"
From MSX Game Library
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----------------------------------------------------------------------------- | ----------------------------------------------------------------------------- | ||
7 6 5 4 3 2 1 0 | 7 6 5 4 3 2 1 0 | ||
− | ‖ ‖ ‖ ‖ └───┴───┴───┴── Mode | + | ‖ ‖ ‖ ‖ └───┴───┴───┴── Mode (0 = unpacked) |
0 ? 1 1 | 0 ? 1 1 | ||
+ | |||
+ | Note: The data address must be sent via the data register. The address must point to the address of the formatting string, followed by the various parameters. 8-bit values are stored on 16-bits. | ||
----------------------------------------------------------------------------- | ----------------------------------------------------------------------------- | ||
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----------------------------------------------------------------------------- | ----------------------------------------------------------------------------- | ||
7 6 5 4 3 2 1 0 | 7 6 5 4 3 2 1 0 | ||
− | ‖ └───┴───┴───┴───┴───┴───┴── [Command ID (0x7F = break point)] | + | ‖ └───┴───┴───┴───┴───┴───┴── [Command ID (0x7F = break point, 0x00 = reboot)] |
1 | 1 | ||
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============================================================================= | ============================================================================= | ||
− | + | Note: 16-bit values are sent in little-endian order (low byte first). | |
</syntaxhighlight> | </syntaxhighlight> | ||
[[category:Proposal]] | [[category:Proposal]] |
Latest revision as of 12:02, 9 May 2024
Proposal to improve the debugging protocol used by openMSX pseudo-device.
Based on: https://openmsx.org/manual/user.html#debugdevice
Debug device protocol
The additions are surrounded with [] prefix. This proposal is 100% compatible with the old one if unused bits was set to 0.
============================================================================= Port 0x2E - Mode Set Register ============================================================================= 7 6 5 4 3 2 1 0 │ │ │ │ └───┴───┴───┴── Mode-specific parameters │ │ └───┴────────────────── Output mode (0 = OFF, 1 = single byte, 2 = multi byte, [3 = formatted string]) │ └────────────────────────── Line feed mode (0 = line feed at mode change, 1 = no line feed) └────────────────────────────── [Functionality (0 = output, 1 = command)] ----------------------------------------------------------------------------- Functionality = output, Output mode = single byte ----------------------------------------------------------------------------- 7 6 5 4 3 2 1 0 ‖ ‖ ‖ ‖ │ │ │ └── Hexadecimal mode (0 = OFF, 1 = ON) 0 ? 0 1 │ │ └────── Binary mode (0 = OFF, 1 = ON) │ └────────── Decimal mode (0 = OFF, 1 = ON) └────────────── ASCII mode (0 = OFF, 1 = ON) ----------------------------------------------------------------------------- Functionality = output, Output mode = multi byte ----------------------------------------------------------------------------- 7 6 5 4 3 2 1 0 ‖ ‖ ‖ ‖ │ │ └───┴── Mode (0 = hex, 1 = binary, 2 = decimal, 3 = ASCII mode) 0 ? 1 0 │ └────────── [Data width (0 = 8 bits; 1 = 16 bits)] └────────────── [Signed (0 = unsigned, 1 = signed)] ----------------------------------------------------------------------------- Functionality = output, Output mode = formatted string ----------------------------------------------------------------------------- 7 6 5 4 3 2 1 0 ‖ ‖ ‖ ‖ └───┴───┴───┴── Mode (0 = unpacked) 0 ? 1 1 Note: The data address must be sent via the data register. The address must point to the address of the formatting string, followed by the various parameters. 8-bit values are stored on 16-bits. ----------------------------------------------------------------------------- Functionality = command ----------------------------------------------------------------------------- 7 6 5 4 3 2 1 0 ‖ └───┴───┴───┴───┴───┴───┴── [Command ID (0x7F = break point, 0x00 = reboot)] 1 ============================================================================= Port 0x2F - Data Register ============================================================================= Note: 16-bit values are sent in little-endian order (low byte first).