Difference between revisions of "Pixel Phenix"
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+ | <img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/refs/heads/main/engine/doc/img/phenix.png" style="width:192px; image-rendering:pixelated; float:right;" /> | ||
'''Pixel Phenix''' is an MSX video game creation group whose objectives are: | '''Pixel Phenix''' is an MSX video game creation group whose objectives are: | ||
* Create a high-quality gaming experience: | * Create a high-quality gaming experience: | ||
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** High-quality graphics that take advantage of the machine's capabilities, | ** High-quality graphics that take advantage of the machine's capabilities, | ||
** Immersive storytelling (where applicable). | ** Immersive storytelling (where applicable). | ||
− | * Ensure a polished finalization | + | * Ensure a polished finalization: |
− | * Make the best use of the hardware capabilities | + | ** In-depth playtesting of the game, |
− | * Maintain maximum compatibility. | + | ** Debugging to remove known issues and instabilities. |
+ | * Make the best use of the hardware capabilities and available features (MSX1 game with MSX2 enhancement for example). | ||
+ | * Maintain maximum compatibility (if MSX1 is enough for the game concept, go for it). | ||
+ | |||
+ | == Members == | ||
+ | * Aoineko | ||
+ | * ... | ||
== Games == | == Games == | ||
− | * '''''Crawlers''''' (2023) | + | * '''''Crawlers''''' [PH-001] (2023) |
− | * '''''Room 5''''' (2025, in association | + | * '''''Room 5''''' (2025, in association with MO5.com) |
− | * '''''Peng Pong''''' ( | + | * '''''Peng Pong''''' [PH-002] (WIP) |
+ | * '''''Final Smash''''' [PH-003] (WIP) |
Latest revision as of 00:35, 14 March 2025
Pixel Phenix is an MSX video game creation group whose objectives are:
- Create a high-quality gaming experience:
- Precise, fluid and responsive gameplay,
- High-quality graphics that take advantage of the machine's capabilities,
- Immersive storytelling (where applicable).
- Ensure a polished finalization:
- In-depth playtesting of the game,
- Debugging to remove known issues and instabilities.
- Make the best use of the hardware capabilities and available features (MSX1 game with MSX2 enhancement for example).
- Maintain maximum compatibility (if MSX1 is enough for the game concept, go for it).
Members
- Aoineko
- ...
Games
- Crawlers [PH-001] (2023)
- Room 5 (2025, in association with MO5.com)
- Peng Pong [PH-002] (WIP)
- Final Smash [PH-003] (WIP)