Difference between revisions of "Credits"
From MSX Game Library
Line 21: | Line 21: | ||
*** Adapted to SDCC by '''"mvac7/303bcn"'''. | *** Adapted to SDCC by '''"mvac7/303bcn"'''. | ||
− | List of people who contributed directly to MSXgl's GitHub: | + | List of people who [https://github.com/aoineko-fr/MSXgl/graphs/contributors contributed directly to MSXgl's GitHub]: |
* '''abekermsx''', '''dgchrt''', '''djogopatrao''', '''Mokona''', '''pvmm''', '''rvanzon'''. | * '''abekermsx''', '''dgchrt''', '''djogopatrao''', '''Mokona''', '''pvmm''', '''rvanzon'''. | ||
A special thanks to '''Laurens "Grauw" Holst''' for his direct or indirect help (via his [http://map.grauw.nl/ MAP site]) which helped me a lot to better understand the MSX hardware. | A special thanks to '''Laurens "Grauw" Holst''' for his direct or indirect help (via his [http://map.grauw.nl/ MAP site]) which helped me a lot to better understand the MSX hardware. |
Latest revision as of 22:31, 17 September 2025
MSXGL library was created by Guillaume "Aoineko" Blanchard and distribute under Creative Commons BY-SA license.
Some modules use code created by other authors:
- Compress
- ZX0 unpacker by Einar Saukas & Urusergi.
- Pletter unpacker by XL2S Entertainment.
- Bitbuster unpacker by Team Bomba.
- Bitbuster2 unpacker by Arjan Bakker.
- Audio format
- Arkos Tracker replayer by Julien "Targhan/Arkos" Névo.
- ayFX replayer by SapphiRe.
- PCM-Encoder replayer by Arturo "ARTRAG" Ragozini and Daniel Vik.
- TriloTracker SCC replayer by Richard Cornelisse.
- Vortex Tracker II (PT3) replayer by S. V. Bulba.
- Adapted to MSX by Alfonso "Dioniso" D. C..
- Arrangements for MSX ROM by "MSXKun" and Paxanga soft.
- asMSX version by "SapphiRe".
- Adapted to SDCC by "mvac7/303bcn".
- WYZ replayer by "WYZ".
- Adapted to SDCC by "mvac7/303bcn".
List of people who contributed directly to MSXgl's GitHub:
- abekermsx, dgchrt, djogopatrao, Mokona, pvmm, rvanzon.
A special thanks to Laurens "Grauw" Holst for his direct or indirect help (via his MAP site) which helped me a lot to better understand the MSX hardware.