Difference between revisions of "Pixel Phenix"

From MSX Game Library

(Members)
 
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* '''''Final Smash''''' [PH-002]
 
* '''''Final Smash''''' [PH-002]
 
* '''''Wizzl''''' [PH-004]
 
* '''''Wizzl''''' [PH-004]
* '''''Pongoid'''''
+
* '''''Pongoid''''' [PH-005]

Latest revision as of 01:18, 10 May 2026

Pixel Phenix is an MSX video game creation group whose objectives are:

  • Create a high-quality gaming experience:
    • Precise, fluid and responsive gameplay,
    • High-quality graphics that take advantage of the machine's capabilities,
    • Immersive storytelling (when applicable).
  • Ensure a polished finalization:
    • In-depth playtesting of the game,
    • Debugging to remove known issues and instabilities.
  • Make the best use of the hardware capabilities and available features (MSX1 game with MSX2 enhancement for example).
  • Maintain maximum compatibility (if MSX1 is enough for the game concept, go for it).

Members

  • Guillaume "Aoineko" (design, code, graph)
  • Ludo "GFX" (design, code, graph, music)
  • Makoto (music)

Games

Released

  • Crawlers [PH-001] (2023)
  • Room 5 (2025, in association with MO5.com)
  • Peng Pong [PH-003] (2025)
  • Soul Trapped (2026, in association with Casper Croes)

Work in progress

  • Final Smash [PH-002]
  • Wizzl [PH-004]
  • Pongoid [PH-005]