Difference between revisions of "What is MSXgl?"
From MSX Game Library
Line 19: | Line 19: | ||
* MSX-DOS binary 1/2 | * MSX-DOS binary 1/2 | ||
* BASIC binary | * BASIC binary | ||
+ | |||
+ | {| | ||
+ | |- | ||
+ | |π <tt>engine</tt> || The MSXgl engine | ||
+ | |- | ||
+ | |π <tt>projects</tt> || | ||
+ | |- | ||
+ | |π <tt>tools</tt> || Tools use by the Build Tool | ||
+ | |} |
Revision as of 17:56, 13 January 2022
MSXGL is a Game Library wrote in C and targeting MSX 8-bits computers.
Cette librarire
The library target all generation of MSX machines (with more or less complete support):
- MSX1 (99%)
- MSX2 (99%)
- MSX2+ (50%)
- MSX trubo R (10%)
- VDP: TMS9918 and V9938
- PSG: AY-3-8910
- RTC: RP-5C01 (MSX2)
It also offers the possibility to generate a program for a wide variety of formats:
- Plain ROM (8K~64K)
- Mapped ROM (64K~4096K in ASCII8/16 and Konami/SCC)
- MSX-DOS binary 1/2
- BASIC binary
π engine | The MSXgl engine |
π projects | |
π tools | Tools use by the Build Tool |