Difference between revisions of "Modules/trilo/trilo scc player/Settings"
From MSX Game Library
< Modules | trilo/trilo scc player
Line 1: | Line 1: | ||
− | <syntaxhighlight | + | <syntaxhighlight> |
// TriloTracker options | // TriloTracker options | ||
#define TRILO_USE_SFXPLAY TRUE // Add SFX playback through Trilo SCC player (ayFX + SCC format) | #define TRILO_USE_SFXPLAY TRUE // Add SFX playback through Trilo SCC player (ayFX + SCC format) | ||
#define TRILO_USE_TREMOLO TRUE // Add support for tremolo effect (little bit expensive) | #define TRILO_USE_TREMOLO TRUE // Add support for tremolo effect (little bit expensive) | ||
#define TRILO_USE_TAIL FALSE // Add tail to prevent volume to fall to zero | #define TRILO_USE_TAIL FALSE // Add tail to prevent volume to fall to zero | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | <syntaxhighlight lang="js"> | ||
+ | console.log('Some JavaScript code'); | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 22:06, 4 January 2024
// TriloTracker options #define TRILO_USE_SFXPLAY TRUE // Add SFX playback through Trilo SCC player (ayFX + SCC format) #define TRILO_USE_TREMOLO TRUE // Add support for tremolo effect (little bit expensive) #define TRILO_USE_TAIL FALSE // Add tail to prevent volume to fall to zero
console.log('Some JavaScript code');