Difference between revisions of "Samples"

From MSX Game Library

Line 18: Line 18:
 
* File: s_cmsxi.c
 
* File: s_cmsxi.c
 
* Machine: {{MSX1}}
 
* Machine: {{MSX1}}
* State: WIP...
+
* State: WIP...
  
 
=== Draw ===
 
=== Draw ===
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* File: s_text.c
 
* File: s_text.c
 
* Machine: {{MSX1}}/{{MSX2}}
 
* Machine: {{MSX1}}/{{MSX2}}
* State: Fonctional
+
* State: ✔️ Fonctional
 
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_text.jpg" style="width:512px;"/></html>
 
<html><img src="https://raw.githubusercontent.com/aoineko-fr/MSXgl/main/engine/doc/img/sample_text.jpg" style="width:512px;"/></html>
  
Line 101: Line 101:
 
* File: s_zip.c
 
* File: s_zip.c
 
* Machine: {{MSX2}}
 
* Machine: {{MSX2}}
* State: WIP...
+
* State: WIP...
  
 
== Audio Format ==
 
== Audio Format ==
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* File: s_at2.c
 
* File: s_at2.c
 
* Machine: {{MSX1}}
 
* Machine: {{MSX1}}
* State: WIP...
+
* State: WIP...
  
 
=== ayFX ===
 
=== ayFX ===
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* File: s_wyz.c
 
* File: s_wyz.c
 
* Machine: {{MSX2}}
 
* Machine: {{MSX2}}
* State: WIP...
+
* State: WIP...
  
  

Revision as of 19:26, 15 January 2022

Features

BIOS

Program showing the use of basic BIOS functions.

  • File: s_bios.c
  • Machine:
  • State: ✔️ Fonctional

Clock

Program showing the use of the Real Time Clock (Ricoh RP-5C01).

  • File: s_clock.c
  • Machine:
  • State: ✔️ Fonctional

CMSXi

  • File: s_cmsxi.c
  • Machine:
  • State: ❌ WIP...

Draw

  • File: s_draw.c
  • Machine:
  • State: ✔️ Fonctional

Game

  • File: s_game.c
  • Machine:
  • State: ✔️ Fonctional

Hello World

  • File: s_hello.c
  • Machine:
  • State: ✔️ Fonctional

Joystick

  • File: s_joystk.c
  • Machine:
  • State: ✔️ Fonctional

Keyboard

  • File: s_keybrd.c
  • Machine:
  • State: ✔️ Fonctional

Math

  • File: s_math.c
  • Machine:
  • State: ✔️ Fonctional

Print

  • File: s_print.c
  • Machine:
  • State: ✔️ Fonctional

PSG

  • File: s_psg.c
  • Machine:
  • State: ✔️ Fonctional

Sprite Mode 1

  • File: s_sm1.c
  • Machine:
  • State: ✔️ Fonctional

Sprite Mode 2

  • File: s_sprite.c
  • Machine:
  • State: ✔️ Fonctional

System

  • File: s_sys.c
  • Machine:
  • State: ✔️ Fonctional

Text

  • File: s_text.c
  • Machine: /
  • State: ✔️ Fonctional

VDP Command

  • File: s_vdpcmd.c
  • Machine:
  • State: ✔️ Fonctional

Compress

  • File: s_zip.c
  • Machine:
  • State: ❌ WIP...

Audio Format

Arkos

  • File: s_at2.c
  • Machine:
  • State: ❌ WIP...

ayFX

  • File: s_ayfx.c
  • Machine:
  • State: ✔️ Fonctional

PCM-Encoder

  • File: s_pcmenc.c
  • Machine:
  • State: ✔️ Fonctional

PT3

  • File: s_pt3.c
  • Machine:
  • State: ✔️ Fonctional

VGM

  • File: s_vgm.c
  • Machine:
  • State: ✔️ Fonctional

WYZ

  • File: s_wyz.c
  • Machine:
  • State: ❌ WIP...


Targets

  • File: s_target.c
  • Machine:
  • State: ✔️ Fonctional