Difference between revisions of "MGV"

From MSX Game Library

(Commands)
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| <tt>0x02</tt> || || End of segment (increment segment index and reset data pointer)
 
| <tt>0x02</tt> || || End of segment (increment segment index and reset data pointer)
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| <tt>0x03</tt> || ||
 
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| <tt>0x04</tt> || <tt>nn</tt> || Skip <tt>nn+1</tt> bytes (1-256)
 
| <tt>0x04</tt> || <tt>nn</tt> || Skip <tt>nn+1</tt> bytes (1-256)
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| <tt>0x09</tt> || <tt>nnnn,vv[nnnn]</tt> || Copy <tt>nnnn+1</tt> bytes (1-65536) from <tt>vv[nnnn]</tt> data table
 
| <tt>0x09</tt> || <tt>nnnn,vv[nnnn]</tt> || Copy <tt>nnnn+1</tt> bytes (1-65536) from <tt>vv[nnnn]</tt> data table
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| <tt>0x0A</tt> || ||
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| <tt>0x0B</tt> || ||
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| <tt>0x0C</tt> || ||
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| <tt>0x0D</tt> || ||
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| <tt>0x0E</tt> || ||
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| <tt>0x0F</tt> || ||
 
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== Extension ==
 
== Extension ==
 
<tt>.MGLV</tt> (for Windows/Linux) or <tt>.MGV</tt> (for MSX-DOS)
 
<tt>.MGLV</tt> (for Windows/Linux) or <tt>.MGV</tt> (for MSX-DOS)

Revision as of 21:05, 30 March 2024

MGLV is a video format for MSXgl.

Format

Header

Offset Size Desc. Value
0x0000 4 Signature "MGLV"
0x0004 1 Flag
7 6 5 4 3 2 1 0
0 0 0 0 Version (0)

Commands

Cmd Options Desc.
0x00 End of data
0x01 End of frame
0x02 End of segment (increment segment index and reset data pointer)
0x03
0x04 nn Skip nn+1 bytes (1-256)
0x05 nnnn Skip nnnn+1 bytes (1-65536)
0x06 nn,vv Fill nn+1 bytes (1-256) with vv value
0x07 nnnn,vv Fill nnnn+1 bytes (1-65536) with vv value
0x08 nn,vv[nn] Copy nn+1 bytes (1-256) from vv[nn] data table
0x09 nnnn,vv[nnnn] Copy nnnn+1 bytes (1-65536) from vv[nnnn] data table
0x0A
0x0B
0x0C
0x0D
0x0E
0x0F

Extension

.MGLV (for Windows/Linux) or .MGV (for MSX-DOS)