Difference between revisions of "VS Code"
From MSX Game Library
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=== ASxxxx Cross Assembler and Linker === | === ASxxxx Cross Assembler and Linker === | ||
− | This extension gives you syntax colorization for SDCC-compatible assembler used in MSXgl: asz80. | + | This extension gives you syntax colorization for SDCC-compatible assembler syntax used in MSXgl: asz80. |
Once the extension has been installed, add these languages to file associations: | Once the extension has been installed, add these languages to file associations: |
Revision as of 16:04, 16 October 2024
While MSXgl can be used with any source code editor, there are some very useful features that work specifically with Visual Studio Code.
Contents
Source code debugging
Using the Emulicious's VS Code extension, you can debug your C source code directly from VS Code.
See details: Emulators#How to debug using VS Code.
Recommended extensions
ASxxxx Cross Assembler and Linker
This extension gives you syntax colorization for SDCC-compatible assembler syntax used in MSXgl: asz80.
Once the extension has been installed, add these languages to file associations:
Item | Value |
---|---|
*.asm | asz80 |
*.s | asz80 |
Z80 Assembly meter
This extension gives you information about the size and cost (in CPU cycles) of a piece of assembler code.
Once the extension has been installed, you have 2 options to change:
- Set Platform option to "MSX" to have accurate cycle count, including the MSX specific wait-state.
- Add "asz80" and "c" to the languageIds table. Adding "c" allows to get assembler analyzer for assembler code inlined into C function.