Difference between revisions of "Roadmap"
From MSX Game Library
Line 11: | Line 11: | ||
* Add support for Mouse input. | * Add support for Mouse input. | ||
* Add replayer for [http://msxbanzai.tni.nl/dev/software.html Animecha] data and/or for an original 2D animation format. | * Add replayer for [http://msxbanzai.tni.nl/dev/software.html Animecha] data and/or for an original 2D animation format. | ||
+ | * Add bitmap scrolling feature to {MOD|scroll}} module. | ||
* Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters). | * Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters). | ||
* Build Tool | * Build Tool |
Revision as of 12:14, 11 August 2022
Here is the planned features:
- Add support for new audio format:
- TriloTracker FM. Currently being stabilized by its author.
- Moonblaster.
- MIDI (through PSG, MSX-Music and MSX-Audio).
- Add support for new chip:
- Yamaha V9990 graphic chip.
- MoonSound (OPL4) audio chip.
- Add support for MSX turbo R specific features.
- Add support for R800 assembler. I need to check the feasibility with SDCC.
- Add support for Mouse input.
- Add replayer for Animecha data and/or for an original 2D animation format.
- Add bitmap scrolling feature to {MOD|scroll}} module.
- Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters).
- Build Tool
- Add a option to compile the library separatly. Almost done.
- Add IPS generator (to create a Patch for a given binary)
- Rewrite BuildTool in script langage and add multi-plateform support (Linux & MacOS). Sorry, it's still for Windows only for the moment.
- Optimize, optimize and optimize.