Difference between revisions of "AppSignature"

From MSX Game Library

(Created page with "This Build tool option allow to add an application signature to binary data (right after the header). <pre>:: Add application signature to binary data (0=false, 1=true) s...")
 
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:: Application ID (0~65535)
 
:: Application ID (0~65535)
 
set AppID=0</pre>
 
set AppID=0</pre>
 +
 +
Application's company is a 2 characters string and ID is an integer from 0 to 65535.
 +
Some company string are reserved:
 +
{| class="wikitable"
 +
! App !! Desc.
 +
|-
 +
| "AB" || Konami (Boxing and Football)
 +
|-
 +
| "CD" || Konami (many games)
 +
|-
 +
| "EF" || Konami (Pennant Race and Knightmare 3)
 +
|-
 +
| "GL" || MSXgl Samples
 +
|-
 +
| "PP" || Pixel Phenix
 +
|-
 +
| "YZ" || Konami Game Master 2
 +
|}

Revision as of 20:36, 22 October 2022

This Build tool option allow to add an application signature to binary data (right after the header).

:: Add application signature to binary data (0=false, 1=true)
set AppSignature=0

:: Application company
set AppCompany="GL"

:: Application ID (0~65535)
set AppID=0

Application's company is a 2 characters string and ID is an integer from 0 to 65535. Some company string are reserved:

App Desc.
"AB" Konami (Boxing and Football)
"CD" Konami (many games)
"EF" Konami (Pennant Race and Knightmare 3)
"GL" MSXgl Samples
"PP" Pixel Phenix
"YZ" Konami Game Master 2