Difference between revisions of "Build tool"
From MSX Game Library
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The Build tool configuration's parameters are defined in the '''engine''' (<tt>engine/script/js/setup_global.js</tt>) and can be modified by the user using at two levels: | The Build tool configuration's parameters are defined in the '''engine''' (<tt>engine/script/js/setup_global.js</tt>) and can be modified by the user using at two levels: | ||
* The '''default''' configuration (<tt>projects/default_config.js</tt>), commun for all the projects. | * The '''default''' configuration (<tt>projects/default_config.js</tt>), commun for all the projects. | ||
− | * The '''project''' configuration (<tt>projects/myProject/project_config.js</tt>) specific for a given project. | + | * The '''project''' configuration (<tt>projects/myProject/project_config.js</tt>), specific for a given project. |
+ | The value of the parameters redefined in a higher level replaces that of a lower level. | ||
The order of priority is: Project > Default > Engine. | The order of priority is: Project > Default > Engine. | ||
Revision as of 00:16, 23 December 2022
Configuration
The Build tool configuration's parameters are defined in the engine (engine/script/js/setup_global.js) and can be modified by the user using at two levels:
- The default configuration (projects/default_config.js), commun for all the projects.
- The project configuration (projects/myProject/project_config.js), specific for a given project.
The value of the parameters redefined in a higher level replaces that of a lower level. The order of priority is: Project > Default > Engine.
Compilation
- InstallRAMISR: Set RAM in slot 0 and install ISR there (false, true)
- AppSignature: Add application signature to binary data (false, true)