Difference between revisions of "Samples"
From MSX Game Library
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{{SAMPLE_BOX | {{SAMPLE_BOX | ||
|name=BIOS | |name=BIOS | ||
− | |desc=Program showing the use of | + | |desc=Program showing the use of default BIOS functions. |
|module1=bios | |module1=bios | ||
|module2= | |module2= |
Revision as of 15:25, 18 May 2023
lien : [www.google.com google]
The samples marked as "WIP" state are not functional.
Trying to test them for now is useless.
Contents
Samples
Core
Hello World

Program showing the minimal code needed to display a text.
- File: s_hello.c
- State: Template:Fonctional


BIOS

Program showing the use of default BIOS functions.
- Showcased modules:
- File: s_bios.c
- State: Template:Fonctional


Clock

Program showing the use of the Real Time Clock (Ricoh RP-5C01).
- File: s_clock.c
- State: Template:Fonctional


PSG

Program showing the use of direct control over PSG chip.
- File: s_psg.c
- State: Template:Fonctional


System
Render
Draw

Showcase the use of Draw module in different MSX2 bitmap screen mode.


Graph Mode 3

Showcase the use of Screen 4 (aka Graph 3) with various configuration.
- Showcased modules:
- File: s_gm3.c
- State: Template:Fonctional


Sprite Mode 1

Program showing the use of sprite mode 1 and SAT flip method.
- File: s_sm1.c
- State: Template:Fonctional


Sprite Mode 2

Program showing the use of sprite mode 2 and split screen.
- File: s_sprite.c
- State: Template:Fonctional


Software Sprite

Program showing the use of software sprite using VDP commands.
- File: s_swsprt.c
- State: Template:Fonctional


Software Tile
Text
VDP Command
Target format
MSX-DOS
MSX-DOS 2
Boot Disk
Mapped ROM
Utilities
Game

Program showing the use of game and game's pawn modules.
- File: s_game.c
- State: Template:Fonctional


Math

Program showing the use of mathematics pre-calculated tables and pseudo-random generator.
- File: s_math.c
- State: Template:Fonctional



Program showing the use of graphical print features (bitmap, sprite, effects, etc.).
- File: s_print.c
- State: Template:Fonctional


Scrolling

Program showing the use of multi-directionnal tile-based scrolling and screen adjust register for smooth scrolling.
- File: s_scroll.c
- State: Template:Fonctional


Compress
BASIC USR
Compressor
Devices
Joystick

Program showing the use of joystick and input manager.
- File: s_joystk.c
- State: Template:Fonctional


Keyboard

Program showing the use of keyboard and input manager.
- File: s_keybrd.c
- State: Template:Fonctional

