Difference between revisions of "Modules/localize/Settings"
From MSX Game Library
Line 3: | Line 3: | ||
Available options: | Available options: | ||
− | <syntaxhighlight lang=" | + | <syntaxhighlight lang="js"> |
//-- List files to be localized (array) | //-- List files to be localized (array) | ||
LocFiles = [ "file1.ini", "file2.ini" ]; | LocFiles = [ "file1.ini", "file2.ini" ]; |
Latest revision as of 23:34, 4 January 2024
The localization process can be customized in your Build tool configuration file, project_config.js.
Available options:
//-- List files to be localized (array) LocFiles = [ "file1.ini", "file2.ini" ]; //-- Localization output filename (string) LocOutput = "localization.h"; //-- Localization structure name (string) LocStruct = "g_LocData";
Note: If LocFiles is empty (default value), the localization process is disabled.