Difference between revisions of "Modules/print/Usage"

From MSX Game Library

< Modules‎ | print

(Created page with "Use of this module begins with the initialization of a font. Then you can use all the functions to display text. You have several render mode: * Text (using tiles/characters...")
(No difference)

Revision as of 20:23, 7 January 2024

Use of this module begins with the initialization of a font. Then you can use all the functions to display text.

You have several render mode:

  • Text (using tiles/characters set for tiled-based screen modes),
  • Bitmap (draw text from RAM to VRAM for bitmap screen modes),
    • Bitmap with transparency.
  • VRAM (put font on VRAM and draw from there; slower to initialize, quicker to draw),
  • Sprite (draw text using sprites).