Difference between revisions of "Modules/math/Settings"
From MSX Game Library
(Created page with "Library configuration (<tt>msxgl_config.h</tt>): <syntaxhighlight lang="c"> // Random methods // - RANDOM_8_NONE ................ No 8-bits random // - RANDOM_8_REGISTER ........") |
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Latest revision as of 22:28, 7 January 2024
Library configuration (msxgl_config.h):
// Random methods // - RANDOM_8_NONE ................ No 8-bits random // - RANDOM_8_REGISTER ............ R Register value (7-bits) // - RANDOM_8_RACC ................ R Register accumulation (7-bits) // - RANDOM_8_ION ................. Ion Random // - RANDOM_8_MEMORY .............. Memory Peek from R #define RANDOM_8_METHOD RANDOM_8_ION // - RANDOM_16_NONE ............... No 16-bits random // - RANDOM_16_LINEAR ............. Linear congruential // - RANDOM_16_XORSHIFT ........... XOR Shift // - RANDOM_16_LFSR_LCG ........... Combined LFSR/LCG #define RANDOM_16_METHOD RANDOM_16_XORSHIFT