Difference between revisions of "MSXbin"
From MSX Game Library
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== Command line options == | == Command line options == | ||
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MSXbin 1.4.1 - Convert binary to text file | MSXbin 1.4.1 - Convert binary to text file | ||
Usage: msxbin <inputfile> [options] | Usage: msxbin <inputfile> [options] | ||
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-nodeco Don't display header decoration (default: false) | -nodeco Don't display header decoration (default: false) | ||
-h Display this help | -h Display this help | ||
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[[Category:Tool]][[Category:MSXtk]] | [[Category:Tool]][[Category:MSXtk]] |
Revision as of 16:48, 12 January 2024
MSXbin convert binary file into data that can be include into source project (C or assembler).
Command line options
MSXbin 1.4.1 - Convert binary to text file Usage: msxbin <inputfile> [options] Options: -o output Filename of the output file (default: use input filename with .h/.asm extension) -t name Data table name (default: use input filename) -8b 8-bits data size (default) -16b 16-bits data size -32b 32-bits data size -dec Decimal data format -hex Hexadecimal data format (default) -bin Binary data format -c C language data (default) -asm Assembler language data -n X Number of data per line (default: 16) (0: means only one line) -skip F S Skip binary data from 'F' address to a 'S' size Value can be hexadecimal (format: 0xFFFF) or decimal Can be invoked multiple times to skip several sections -ascii Display ASCII code of each line (only for 8-bits data. default: false) -ad Display decimal address offset of the first element of each line -ax Display hexadecimal address offset of the first element of each line -pt3 Extract PT3 header information and add it as comment (default: false) -at X Data starting address (can be decimal or hexadecimal starting with '0x') -def Add define before data structure (only for C language. default: false) -size Add size define after data structure (only for C language. default: false) -nodeco Don't display header decoration (default: false) -h Display this help