Difference between revisions of "Modules/game pawn"
From MSX Game Library
< Modules
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The {{MOD|game_pawn}} module handle character rendering, collision and physics. | The {{MOD|game_pawn}} module handle character rendering, collision and physics. | ||
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| + | This module offer several User can define a pawn (a player, an enemy or event an item), | ||
== Dependencies == | == Dependencies == | ||
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== Settings == | == Settings == | ||
| − | <tt>GAMEPAWN_USE_PHYSICS</tt>: Include collision and physics handling functions | + | <tt>GAMEPAWN_USE_PHYSICS</tt>: Include collision and physics handling functions. |