Difference between revisions of "Modules/game pawn"

From MSX Game Library

< Modules

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The {{MOD|game_pawn}} module handle character rendering, collision and physics.
 
The {{MOD|game_pawn}} module handle character rendering, collision and physics.
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This module offer several User can define a pawn (a player, an enemy or event an item),
  
 
== Dependencies ==
 
== Dependencies ==
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== Settings ==
 
== Settings ==
<tt>GAMEPAWN_USE_PHYSICS</tt>: Include collision and physics handling functions
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<tt>GAMEPAWN_USE_PHYSICS</tt>: Include collision and physics handling functions.

Revision as of 13:57, 8 February 2022

The game_pawn module handle character rendering, collision and physics.

This module offer several User can define a pawn (a player, an enemy or event an item),

Dependencies

Settings

GAMEPAWN_USE_PHYSICS: Include collision and physics handling functions.