Difference between revisions of "MGV"
From MSX Game Library
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− | | 0 || 0 || 0 || 0 |colspan="4"| Version (0) | + | | 0 || 0 || 0 || 0 |
+ | |colspan="4"| Version (0) | ||
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| <tt>0x07</tt> || <tt>nnnn,vv</tt> || Fill <tt>nnnn+1</tt> bytes (1-65536) with <tt>vv</tt> value | | <tt>0x07</tt> || <tt>nnnn,vv</tt> || Fill <tt>nnnn+1</tt> bytes (1-65536) with <tt>vv</tt> value | ||
+ | |- | ||
+ | | <tt>0x08</tt> || <tt>nn,vv[nn]</tt> || Copy <tt>nn+1</tt> bytes (1-256) from <tt>vv[nn]</tt> data table | ||
+ | |- | ||
+ | | <tt>0x09</tt> || <tt>nnnn,vv[nnnn]</tt> || Copy <tt>nnnn+1</tt> bytes (1-65536) from <tt>vv[nnnn]</tt> data table | ||
|} | |} | ||
== Extension == | == Extension == | ||
<tt>.MGLV</tt> (for Windows/Linux) or <tt>.MGV</tt> (for MSX-DOS) | <tt>.MGLV</tt> (for Windows/Linux) or <tt>.MGV</tt> (for MSX-DOS) |
Revision as of 21:03, 30 March 2024
MGLV is a video format for MSXgl.
Contents
Format
Header
Offset | Size | Desc. | Value | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000 | 4 | Signature | "MGLV" | ||||||||||||||||
0x0004 | 1 | Flag |
|
Commands
Cmd | Options | Desc. |
---|---|---|
0x00 | End of data | |
0x01 | End of frame | |
0x02 | End of segment (increment segment index and reset data pointer) | |
0x04 | nn | Skip nn+1 bytes (1-256) |
0x05 | nnnn | Skip nnnn+1 bytes (1-65536) |
0x06 | nn,vv | Fill nn+1 bytes (1-256) with vv value |
0x07 | nnnn,vv | Fill nnnn+1 bytes (1-65536) with vv value |
0x08 | nn,vv[nn] | Copy nn+1 bytes (1-256) from vv[nn] data table |
0x09 | nnnn,vv[nnnn] | Copy nnnn+1 bytes (1-65536) from vv[nnnn] data table |
Extension
.MGLV (for Windows/Linux) or .MGV (for MSX-DOS)