Difference between revisions of "Pixel Phenix"
From MSX Game Library
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* '''''Room 5''''' (2025, in association with MO5.com) | * '''''Room 5''''' (2025, in association with MO5.com) | ||
* '''''Peng Pong''''' [PH-002] (2025) | * '''''Peng Pong''''' [PH-002] (2025) | ||
| − | * '''''Final Smash''''' | + | * '''''Soul Trapped''''' (2026, in association with Casper Croes) |
| + | * '''''Wizzl''''' (WIP) | ||
| + | * '''''Final Smash''''' (WIP) | ||
Revision as of 01:38, 17 March 2026
Pixel Phenix is an MSX video game creation group whose objectives are:
- Create a high-quality gaming experience:
- Precise, fluid and responsive gameplay,
- High-quality graphics that take advantage of the machine's capabilities,
- Immersive storytelling (where applicable).
- Ensure a polished finalization:
- In-depth playtesting of the game,
- Debugging to remove known issues and instabilities.
- Make the best use of the hardware capabilities and available features (MSX1 game with MSX2 enhancement for example).
- Maintain maximum compatibility (if MSX1 is enough for the game concept, go for it).
Members
- Guillaume "Aoineko"
- Ludo "GFX"
Games
- Crawlers [PH-001] (2023)
- Room 5 (2025, in association with MO5.com)
- Peng Pong [PH-002] (2025)
- Soul Trapped (2026, in association with Casper Croes)
- Wizzl (WIP)
- Final Smash (WIP)