Difference between revisions of "Pixel Phenix"

From MSX Game Library

(Games)
(Games)
Line 18: Line 18:
 
* '''''Crawlers''''' [PH-001] (2023)
 
* '''''Crawlers''''' [PH-001] (2023)
 
* '''''Room 5''''' (2025, in association with MO5.com)
 
* '''''Room 5''''' (2025, in association with MO5.com)
* '''''Peng Pong''''' [PH-002] (2025)
+
* '''''Peng Pong''''' [PH-003] (2025)
 
* '''''Soul Trapped''''' (2026, in association with Casper Croes)
 
* '''''Soul Trapped''''' (2026, in association with Casper Croes)
 
* '''''Wizzl''''' (WIP)
 
* '''''Wizzl''''' (WIP)
* '''''Final Smash''''' (WIP)
+
* '''''Final Smash''''' [PH-002] (WIP)

Revision as of 01:50, 17 March 2026

Pixel Phenix is an MSX video game creation group whose objectives are:

  • Create a high-quality gaming experience:
    • Precise, fluid and responsive gameplay,
    • High-quality graphics that take advantage of the machine's capabilities,
    • Immersive storytelling (where applicable).
  • Ensure a polished finalization:
    • In-depth playtesting of the game,
    • Debugging to remove known issues and instabilities.
  • Make the best use of the hardware capabilities and available features (MSX1 game with MSX2 enhancement for example).
  • Maintain maximum compatibility (if MSX1 is enough for the game concept, go for it).

Members

  • Guillaume "Aoineko"
  • Ludo "GFX"

Games

  • Crawlers [PH-001] (2023)
  • Room 5 (2025, in association with MO5.com)
  • Peng Pong [PH-003] (2025)
  • Soul Trapped (2026, in association with Casper Croes)
  • Wizzl (WIP)
  • Final Smash [PH-002] (WIP)