Difference between revisions of "Pixel Phenix"
From MSX Game Library
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* Guillaume "Aoineko" | * Guillaume "Aoineko" | ||
* Ludo "GFX" | * Ludo "GFX" | ||
| + | * Makoto | ||
== Games == | == Games == | ||
Revision as of 08:10, 7 May 2026
Pixel Phenix is an MSX video game creation group whose objectives are:
- Create a high-quality gaming experience:
- Precise, fluid and responsive gameplay,
- High-quality graphics that take advantage of the machine's capabilities,
- Immersive storytelling (when applicable).
- Ensure a polished finalization:
- In-depth playtesting of the game,
- Debugging to remove known issues and instabilities.
- Make the best use of the hardware capabilities and available features (MSX1 game with MSX2 enhancement for example).
- Maintain maximum compatibility (if MSX1 is enough for the game concept, go for it).
Members
- Guillaume "Aoineko"
- Ludo "GFX"
- Makoto
Games
- Crawlers [PH-001] (2023)
- Room 5 (2025, in association with MO5.com)
- Peng Pong [PH-003] (2025)
- Soul Trapped (2026, in association with Casper Croes)
- Wizzl [PH-004] (WIP)
- Final Smash [PH-002] (WIP)