Difference between revisions of "Roadmap"
From MSX Game Library
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* Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters). | * Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters). | ||
* Optimize, optimize and optimize. | * Optimize, optimize and optimize. | ||
− | ** | + | ** Rewrite update function in assembler for {{MOD|game_pawn}} and {{MOD|scroll}} modules. |
** Create fast copy/fill/read function using unrolled outi/ini for {{MOD|vdp}} module. | ** Create fast copy/fill/read function using unrolled outi/ini for {{MOD|vdp}} module. |
Revision as of 10:25, 23 July 2022
Here is the planned features:
- Add support for new audio format:
- TriloTracker FM. Currently being stabilized by its author.
- Moonblaster.
- MIDI (through PSG, MSX-Music and MSX-Audio).
- Add support for new chip:
- Yamaha V9990 graphic chip.
- MoonSound (OPL4) audio chip.
- Add support for MSX turbo R specific features.
- Add support for R800 assembler. I need to check the feasibility with SDCC.
- Build Tool
- Add a option to compile the library separatly.
- Rewrite BuildTool in script langage and add multi-plateform support (Linux & MacOS). Sorry, it's still for Windows only for the moment.
- Add support for Mouse input.
- Add replayer for Animecha data.
- Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters).
- Optimize, optimize and optimize.