Difference between revisions of "AppSignature"
From MSX Game Library
(Created page with "This Build tool option allow to add an application signature to binary data (right after the header). <pre>:: Add application signature to binary data (0=false, 1=true) s...") |
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:: Application ID (0~65535) | :: Application ID (0~65535) | ||
set AppID=0</pre> | set AppID=0</pre> | ||
+ | |||
+ | Application's company is a 2 characters string and ID is an integer from 0 to 65535. | ||
+ | Some company string are reserved: | ||
+ | {| class="wikitable" | ||
+ | ! App !! Desc. | ||
+ | |- | ||
+ | | "AB" || Konami (Boxing and Football) | ||
+ | |- | ||
+ | | "CD" || Konami (many games) | ||
+ | |- | ||
+ | | "EF" || Konami (Pennant Race and Knightmare 3) | ||
+ | |- | ||
+ | | "GL" || MSXgl Samples | ||
+ | |- | ||
+ | | "PP" || Pixel Phenix | ||
+ | |- | ||
+ | | "YZ" || Konami Game Master 2 | ||
+ | |} |
Revision as of 20:36, 22 October 2022
This Build tool option allow to add an application signature to binary data (right after the header).
:: Add application signature to binary data (0=false, 1=true) set AppSignature=0 :: Application company set AppCompany="GL" :: Application ID (0~65535) set AppID=0
Application's company is a 2 characters string and ID is an integer from 0 to 65535. Some company string are reserved:
App | Desc. |
---|---|
"AB" | Konami (Boxing and Football) |
"CD" | Konami (many games) |
"EF" | Konami (Pennant Race and Knightmare 3) |
"GL" | MSXgl Samples |
"PP" | Pixel Phenix |
"YZ" | Konami Game Master 2 |