Difference between revisions of "Build tool"

From MSX Game Library

(Build Tool)
(Path)
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{{PARAM|ToolsDir|Tools directory (string)|`${RootDir}tools/`}}
 
{{PARAM|ToolsDir|Tools directory (string)|`${RootDir}tools/`}}
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=== Tools ===
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{{PARAM|Compiler|Path to the C compile program (string)|`${ToolsDir}sdcc\bin\sdcc`}}
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{{PARAM|Assembler|Path to the assembler program (string)|`${ToolsDir}sdcc\bin\sdasz80`}}
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{{PARAM|Linker|Path to the linker program (string)|`${ToolsDir}sdcc\bin\sdcc`}}
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{{PARAM|MakeLib|Path to the program to generate lib file (string)|`${ToolsDir}sdcc\bin\sdar`;}}
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{{PARAM|Hex2Bin|Path to IHX to binary convertor (string)|`${ToolsDir}MSXtk\bin\MSXhex`}}
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{{PARAM|MSXDOS|Path to the MSX-DOS files (string)|`${ToolsDir}build\MSXDOS`}}
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{{PARAM|DskTool|Path to the tool to generate DSK file (string)|`${ToolsDir}build\DskTool\dsktool`}}
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{{PARAM|Emulator|Path to the emulator to launch the project (string)|}}
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{{PARAM|Debugger|Path to the debugger to test the project (string)|}}
  
 
=== Compilation ===
 
=== Compilation ===

Revision as of 00:53, 23 December 2022

Configuration

The Build tool configuration's parameters are defined in the engine (engine/script/js/setup_global.js) and can be modified by the user using at two levels:

  • The default configuration (projects/default_config.js), commun for all the projects.
  • The project configuration (projects/myProject/project_config.js), specific for a given project.

The value of the parameters redefined in a higher level replaces that of a lower level. The order of priority is: Project > Default > Engine.

Parameters

Build Tool

Verbose: Activate verbose mode and get more build information (boolean) [type: false | default: {{{4}}}]

LogStdout: Output build information to the standard console (boolean) [type: true | default: {{{4}}}]

LogFile: Output build information to a log file (boolean) [type: false | default: {{{4}}}]

LogFileName: Name of the log file (string) [type: "log_YYYYMMDD_HHMMSS.txt" | default: {{{4}}}]

Path

ProjDir: Project directory (string) [type: | default: {{{4}}}]

OutDir: Intermediate files directory (string) [type: `${ProjDir}out/` | default: {{{4}}}]

RootDir: MSXgl root directory (string) [type: | default: {{{4}}}]

LibDir: Library directory (string) [type: `${RootDir}engine/` | default: {{{4}}}]

ToolsDir: Tools directory (string) [type: `${RootDir}tools/` | default: {{{4}}}]

Tools

Compiler: Path to the C compile program (string) [type: `${ToolsDir}sdcc\bin\sdcc` | default: {{{4}}}]

Assembler: Path to the assembler program (string) [type: `${ToolsDir}sdcc\bin\sdasz80` | default: {{{4}}}]

Linker: Path to the linker program (string) [type: `${ToolsDir}sdcc\bin\sdcc` | default: {{{4}}}]

MakeLib: Path to the program to generate lib file (string) [type: `${ToolsDir}sdcc\bin\sdar`; | default: {{{4}}}]

Hex2Bin: Path to IHX to binary convertor (string) [type: `${ToolsDir}MSXtk\bin\MSXhex` | default: {{{4}}}]

MSXDOS: Path to the MSX-DOS files (string) [type: `${ToolsDir}build\MSXDOS` | default: {{{4}}}]

DskTool: Path to the tool to generate DSK file (string) [type: `${ToolsDir}build\DskTool\dsktool` | default: {{{4}}}]

Emulator: Path to the emulator to launch the project (string) [type: | default: {{{4}}}]

Debugger: Path to the debugger to test the project (string) [type: | default: {{{4}}}]

Compilation

  • InstallRAMISR: Set RAM in slot 0 and install ISR there (false, true)
  • AppSignature: Add application signature to binary data (false, true)

Misc