Difference between revisions of "Roadmap"
From MSX Game Library
Line 16: | Line 16: | ||
* Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters). | * Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters). | ||
* Build Tool | * Build Tool | ||
− | ** Add IPS generator (to create a Patch for a given binary) | + | ** Add IPS generator (to create a Patch for a given binary). |
− | ** | + | ** Add an option to compile the source files in parallel. |
** Add build option to convert 16 KB ROM-mapper to RAM segement switch and RAM loader. | ** Add build option to convert 16 KB ROM-mapper to RAM segement switch and RAM loader. | ||
* Optimize, optimize and optimize. | * Optimize, optimize and optimize. |
Revision as of 18:34, 26 December 2022
Here is the planned features as 2022/08/11:
- Add support for new audio format:
- TriloTracker FM replayer. Currently being stabilized by its author.
- Voice synthesis on the ISR replayer (from ARTRAG).
- Moonblaster replayer.
- Realfun 3 replayer.
- MIDI replayer (through PSG, MSX-Music and MSX-Audio).
- Add support for new chip:
- ⏳ Yamaha V9990 graphic chip.
- MoonSound (OPL4) audio chip.
- Add support for Network cartridge (Gr8net, DenYoNet & Obsonet)
- Add support for MSX turbo R specific features.
- Add support for R800 assembler. I need to check the feasibility with SDCC.
- Add replayer for Animecha data and/or for an original 2D animation format.
- Add bitmap scrolling feature to scroll module.
- Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters).
- Build Tool
- Add IPS generator (to create a Patch for a given binary).
- Add an option to compile the source files in parallel.
- Add build option to convert 16 KB ROM-mapper to RAM segement switch and RAM loader.
- Optimize, optimize and optimize.