Difference between revisions of "Modules"
From MSX Game Library
| Line 10: | Line 10: | ||
* {{MOD|clock}}  | * {{MOD|clock}}  | ||
* {{MOD|string}}  | * {{MOD|string}}  | ||
| − | * {{MOD|  | + | * {{MOD|dos}}  | 
Video devices:  | Video devices:  | ||
| Line 21: | Line 21: | ||
Gameplay:  | Gameplay:  | ||
| + | * {{MOD|fsm}}  | ||
* {{MOD|game}}  | * {{MOD|game}}  | ||
* {{MOD|game_menu}}  | * {{MOD|game_menu}}  | ||
| Line 37: | Line 38: | ||
* {{MOD|aky_player}}  | * {{MOD|aky_player}}  | ||
* {{MOD|ayfx_player}}  | * {{MOD|ayfx_player}}  | ||
| + | * {{MOD|lvgm_player}}  | ||
| + | * {{MOD|pcmenc}}  | ||
| + | * {{MOD|pcmplay}}  | ||
* {{MOD|pt3_player}}  | * {{MOD|pt3_player}}  | ||
| + | * {{MOD|trilo_scc_player}}  | ||
| + | * {{MOD|trilo_fm_player}} {{WIP}}  | ||
* {{MOD|vgm_player}}  | * {{MOD|vgm_player}}  | ||
| − | |||
| − | |||
* {{MOD|wyz_player}}  | * {{MOD|wyz_player}}  | ||
* {{MOD|wyz2_player}}  | * {{MOD|wyz2_player}}  | ||
| − | |||
| − | |||
Compression:  | Compression:  | ||
* {{MOD|bitbuster}}  | * {{MOD|bitbuster}}  | ||
* {{MOD|bitbuster2}}  | * {{MOD|bitbuster2}}  | ||
| + | * {{MOD|compress}} {{WIP}}  | ||
| + | * {{MOD|msxi_unpack}} {{WIP}}  | ||
* {{MOD|pletter}}  | * {{MOD|pletter}}  | ||
* {{MOD|zx0}}  | * {{MOD|zx0}}  | ||
| + | |||
| + | Network:  | ||
| + | * {{MOD|obsonet}} {{WIP}}  | ||
| + | * {{MOD|unapi_tcp}} {{WIP}}  | ||
{{COLUMN_END}}  | {{COLUMN_END}}  | ||
See also: [[Code documentation]].  | See also: [[Code documentation]].  | ||
Revision as of 13:31, 27 December 2022
Core:
Video devices:
Input devices:
Gameplay:
Audio devices:
Audio players:
- akg_player
 - akm_player
 - aky_player
 - ayfx_player
 - lvgm_player
 - pcmenc
 - pcmplay
 - pt3_player
 - trilo_scc_player
 - trilo_fm_player 🚧WIP
 - vgm_player
 - wyz_player
 - wyz2_player
 
Compression:
- bitbuster
 - bitbuster2
 - compress 🚧WIP
 - msxi_unpack 🚧WIP
 - pletter
 - zx0
 
Network:
See also: Code documentation.