Debug device

From MSX Game Library

Revision as of 18:36, 27 July 2023 by Aoineko (talk | contribs)

Proposal to improve the debugging protocol used by openMSX pseudo-device.

Based on: https://openmsx.org/manual/user.html#debugdevice

Improvement

-----------------------------------------------------------------------------
 Port 0x2E - Mode Set Register
-----------------------------------------------------------------------------
  7   6   5   4   3   2   1   0
  │   │   │   │   └───┴───┴───┴── Mode-specific parameters
  │   │   └───┴────────────────── Output mode (0 = OFF, 1 = single byte, 2 = multi byte)
  │   └────────────────────────── Line feed mode (0 = line feed at mode change, 1 = no line feed)
  └────────────────────────────── Functionality (0 = output, 1 = special)

-----------------------------------------------------------------------------
 Functionality = output, Output mode = single byte
-----------------------------------------------------------------------------
  7   6   5   4   3   2   1   0
  │   │   │   │   │   │   │   └── Hexadecimal mode (0 = OFF, 1 = ON)
  │   │   │   │   │   │   └────── Binary mode (0 = OFF, 1 = ON)
  │   │   │   │   │   └────────── Decimal mode (0 = OFF, 1 = ON)
  :   :   :   :   └────────────── ASCII mode (0 = OFF, 1 = ON)

-----------------------------------------------------------------------------
 Functionality = output, Output mode = multi byte
-----------------------------------------------------------------------------
  7   6   5   4   3   2   1   0
  │   │   │   │   │   │   └───┴── Mode (0 = hex, 1 = binary, 2 = decimal, 3 = ASCII mode)
  │   │   │   │   │   └────────── Data width (0 = 8 bits; 1 = 16 bits)
  :   :   :   :   └────────────── Signed (0 = unsigned, 1 = signed)

-----------------------------------------------------------------------------
 Functionality = special
-----------------------------------------------------------------------------
  7   6   5   4   3   2   1   0
  :   └───┴───┴───┴───┴───┴───┴── Special command (0x7F = break point)