Modules/localize/Settings

From MSX Game Library

Revision as of 23:31, 4 January 2024 by Aoineko (talk | contribs)

< Modules‎ | localize

The localization process can be customized in your Build tool configuration file, project_config.js.

Available options:

//-- List files to be localized (array)
LocFiles = [ "file1.ini", "file2.ini" ];

//-- Localization output filename (string)
LocOutput = "localization.h";

//-- Localization structure name (string)
LocStruct = "g_LocData";

Note: If LocFiles is empty (default value), the localization process is disabled.