Roadmap
From MSX Game Library
Here is the planned features:
- Add support for new audio format:
- TriloTracker FM. Currently being stabilized by its author.
- Moonblaster.
- MIDI (through PSG, MSX-Music and MSX-Audio).
- Add support for new chip:
- Yamaha V9990 graphic chip.
- MoonSound (OPL4) audio chip.
- Add support for MSX turbo R specific features.
- Add support for R800 assembler. I need to check the feasibility with SDCC.
- Build Tool
- Add a option to compile the library separatly. Almost done.
- Rewrite BuildTool in script langage and add multi-plateform support (Linux & MacOS). Sorry, it's still for Windows only for the moment.
- Add support for Mouse input.
- Add replayer for Animecha data and/or create 2D animation format.
- Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters).
- Add IPS generator (to create a Patch for a given binary)
- Optimize, optimize and optimize.