Modules/print/Usage
From MSX Game Library
Use of this module begins with the initialization of a font. Then you can use all the functions to display text.
You have several render mode:
- Text (using tiles/characters set for tiled-based screen modes),
- Bitmap (draw text from RAM to VRAM for bitmap screen modes),
- Bitmap with transparency.
- VRAM (put font on VRAM and draw from there; slower to initialize, quicker to draw),
- Sprite (draw text using sprites).