Modules/fsm

From MSX Game Library

Revision as of 00:22, 23 September 2025 by Aoineko (talk | contribs) (Created page with "{{MODULE |name=fsm |category=Tool |image= |dependency1= |dependency2= |dependency3= |sample1= |sample2= |sample3= }}")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

< Modules

fsm

Code: fsm.h

Category: Tool

Dependencies: None

Samples: None yet

The fsm module handle Finite State Machine and can be use to manage applications states.

Usage

To use this module, include "fsm.h" in your source code, and add "fsm" to the modules list (LibModules) in your project's configuration file (project_config.js).


Samples

See module use cases in the sample programs: None yet

Settings


Dependencies

Dependency on other modules: None

Documentation