Samples
From MSX Game Library
The samples marked as "WIP" state are not functional.
Trying to test them for now is useless.
Contents
Modules
BIOS
Program showing the use of basic BIOS functions.
- File: s_bios.c
-  Machine:  
- State: ✔️ Fonctional
 
Clock
Program showing the use of the Real Time Clock (Ricoh RP-5C01).
- File: s_clock.c
-  Machine:  
- State: ✔️ Fonctional
 
CMSXi
Program showing the use of CMSXi image formats.
- File: s_cmsxi.c
-  Machine:  
- State: ❌ WIP...
Draw
Program showing the use of Draw module in different screen mode.
- File: s_draw.c
-  Machine:  
- State: ✔️ Fonctional
 
Game
Program showing the use of game and game's pawn modules.
- File: s_game.c
-  Machine:  
- State: ✔️ Fonctional
 
Hello World
Program showing the minimal needs to display a text.
- File: s_hello.c
-  Machine:  
- State: ✔️ Fonctional
 
Joystick
Program showing the use of joystick and input manager.
- File: s_joystk.c
-  Machine:  
- State: ✔️ Fonctional
 
Keyboard
Program showing the use of keyboard and input manager.
- File: s_keybrd.c
-  Machine:  
- State: ✔️ Fonctional
 
Math
Program showing the use of mathematics pre-calculated tables and pseudo-random generator.
- File: s_math.c
-  Machine:  
- State: ✔️ Fonctional
 
Program showing the use of graphical print features (bitmap, sprite, effects, etc.).
- File: s_print.c
-  Machine:  
- State: ✔️ Fonctional
 
PSG
Program showing the use of direct control over PSG chip.
- File: s_psg.c
-  Machine:  
- State: ✔️ Fonctional
 
Scrolling
Program showing the use of multi-directionnal tile-based scrolling and screen adjust register for smooth scrolling.
- File: s_scroll.c
-  Machine:  
- State: ✔️ Fonctional
 
Sprite Mode 1
Program showing the use of sprite mode 1 and SAT flip method.
- File: s_sm1.c
-  Machine:  
- State: ✔️ Fonctional
 
Sprite Mode 2
Program showing the use of sprite mode 2 and split screen.
- File: s_sprite.c
-  Machine:  
- State: ✔️ Fonctional
 
Software Sprite
Program showing the use of software sprite using VDP commands.
- File: s_swsprt.c
-  Machine:  
- State: ✔️ Fonctional
 
System
- File: s_sys.c
-  Machine:  
- State: ✔️ Fonctional
 
Text
- File: s_text.c
-  Machine:  / / 
- State: ✔️ Fonctional
 
VDP Command
- File: s_vdpcmd.c
-  Machine:  
- State: ✔️ Fonctional
 
Compress
- File: s_zip.c
-  Machine:  
- State: ❌ WIP...
Audio Format
Arkos
- File: s_arkos.c
-  Machine:  
- State: ✔️ Fonctional
 
ayFX
- File: s_ayfx.c
-  Machine:  
- State: ✔️ Fonctional
 
PCM-Encoder
- File: s_pcmenc.c
-  Machine:  
- State: ✔️ Fonctional
 
PT3
- File: s_pt3.c
-  Machine:  
- State: ✔️ Fonctional
 
VGM
- File: s_vgm.c
-  Machine:  
- State: ✔️ Fonctional
 
WYZ
- File: s_wyz.c
-  Machine:  
- State: ✔️ Fonctional
 
Targets
- File: s_target.c
-  Machine:  
- State: ✔️ Fonctional
Template
- File: template.c
-  Machine:  
- State: ✔️ Fonctional