Target

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Revision as of 15:02, 15 October 2022 by Aoineko (talk | contribs) (Basic program)

Basic program

Target Description
BIN BASIC binary program (starting at 8000h)
BIN_USR BASIC USR binary driver (starting at C000h)
BAS Alias for BIN

MSX-DOS program

Target Description
DOS1 MSX-DOS 1 program (starting at 0100h)
DOS2 MSX-DOS 2 program (starting at 0100h)
DOS2_ARG MSX-DOS 2 program with command line arguments (starting at 0100h) WIP
DOS Alias for DOS1

Plain ROM program

Target Description
ROM_8K 8KB ROM in page 1 (4000h ~ 5FFFh)
ROM_8K_P2 8KB ROM in page 2 (8000h ~ 9FFFh)
ROM_16K 16KB ROM in page 1 (4000h ~ 7FFFh)
ROM_16K_P2 16KB ROM in page 2 (8000h ~ BFFFh)
ROM_32K 32KB ROM in page 1&2 (4000h ~ BFFFh)
ROM_48K 48KB ROM in page 0-2 (0000h ~ BFFFh)
ROM_48K_ISR 48KB ROM in page 0-2 (0000h ~ BFFFh) with ISR replacement
ROM_64K 64KB ROM in page 0-3 (0000h ~ FFFFh)
ROM_64K_ISR 64KB ROM in page 0-3 (0000h ~ FFFFh) with ISR replacement
ROM Alias for ROM_32K

Mapped ROM program

Note: "MegaROM" refers to a ROM of 128KB or more. Even though they are not widely supported, there is nothing to prevent you from creating a 64KB ROM using a mapper. We therefore prefer to use the term Mapped ROM here rather than MegaROM.

Setup

You can create program using one of the ROM mappers supported by MSXgl:

Target Description
ROM_ASCII8 ASCII-8: 8KB segments for a total of 64KB to 2MB
ROM_ASCII16 ASCII-16: 16KB segments for a total of 64KB to 4MB
ROM_KONAMI Konami MegaROM (aka Konami4) 8KB segments for a total of 64KB to 2MB
ROM_KONAMI_SCC Konami MegaROM SCC (aka Konami5): 8KB segments for a total of 64KB to 2MB

In your build.bat, chose as target one of the above target type. You can specify the ROM size (in KB) in the ROMSize variable. Default value is 128 (KB). Any multiple value of the mapper's segment size is valid, but I recommend using powers of 2 values (64, 128, 256, etc.) to help emulators to autodetect the right mapper.

Some Build Tool configuration examples:

REM -- 128KB ASCII-8 mapped-ROM
set target=ROM_ASCII8
 
REM -- 4MB ASCII-16 mapped-ROM
set target=ROM_ASCII16
set ROMSize=4096

REM -- 512KB Konami SCC mapped-ROM
set target=ROM_KONAMI_SCC
set ROMSize=512

See s_vgm sample for a concrete use case.

Build

Mapped-ROM use a system of sub-page (called "bank" here) the user can redirect to any segment of the ROM. Those banks are mapped to page #1 and #2 (4000h~BFFFh) of the memory space. The number of banks depends on the size of the mapper:

  • 8KB mappers have 4 banks:
    • bank 0: 4000h~5FFFh
    • bank 1: 6000h~7FFFh
    • bank 2: 8000h~9FFFh
    • bank 3: A000h~BFFFh
  • 16KB mappers have 2 banks:
    • bank 0: 4000h~7FFFh
    • bank 1: 8000h~BFFFh

The Build Tool build the first 32KB of the mapped-ROM like a 32KB plain ROM. This represents the first 4 segments for a 8KB mapper and the first 2 for a 16KB mapper.

The following segments are added to the ROM by the Build Tool by searching for files with a particular nomenclature: <project_name>_s<segment_number>_b<target_bank>.c.

For example with a ASCII-8 ROM of 128KB:

program.c          | Main program including segment #0~#3 (4*8KB)
program_s4_b2.c    | Segment #4 to be used in bank #2 (8000h~9FFFh)
program_s5_b3.c    | Segment #5 to be used in bank #3 (A000h~BFFFh)
                   | No files found for segment #6 to #14: padding data added to the ROM
program_s15_b2.c   | Segment #15, the last one, to be used in bank #2 (8000h~9FFFh)

Segment selection

In your program, you can then select what segment is visible from what bank using the SET_BANK_SEGMENT(bank, seg) macro. For example, to put segment 15 of the above example in bank 2, just use SET_BANK_SEGMENT(2, 15);

For information, at startup, the following segments are selected:

  • 8KB mappers:
    • bank 0: segment 0
    • bank 1: segment 1
    • bank 2: segment 2
    • bank 3: segment 3
  • 16KB mappers:
    • bank 0: segment 0
    • bank 1: segment 1

Targets overview

Target Selected at boot Description
0 1 2 3
ROM_8K BIOS Cart RAM RAM 8KB ROM in page 1 (4000h ~ 5FFFh)
ROM_8K_P2 BIOS RAM Cart RAM 8KB ROM in page 2 (8000h ~ 9FFFh)
ROM_16K BIOS Cart RAM RAM 16KB ROM in page 1 (4000h ~ 7FFFh)
ROM_16K_P2 BIOS RAM Cart RAM 16KB ROM in page 2 (8000h ~ BFFFh)
ROM_32K BIOS Cart Cart RAM 32KB ROM in page 1&2 (4000h ~ BFFFh)
ROM_48K BIOS Cart Cart RAM 48KB ROM in page 0-2 (0000h ~ BFFFh)
ROM_48K_ISR Cart Cart Cart RAM 48KB ROM in page 0-2 (0000h ~ BFFFh) with ISR replacement
ROM_64K BIOS Cart Cart RAM 64KB ROM in page 0-3 (0000h ~ FFFFh)
ROM_64K_ISR Cart Cart Cart RAM 64KB ROM in page 0-3 (0000h ~ FFFFh) with ISR replacement
ROM_ASCII8 BIOS Cart Cart RAM ASCII-8: 8KB segments for a total of 64KB to 2MB
ROM_ASCII16 BIOS Cart Cart RAM ASCII-16: 16KB segments for a total of 64KB to 4MB
ROM_KONAMI BIOS Cart Cart RAM Konami MegaROM (aka Konami4) 8KB segments for a total of 64KB to 2MB
ROM_KONAMI_SCC BIOS Cart Cart RAM Konami MegaROM SCC (aka Konami5): 8KB segments for a total of 64KB to 2MB
DOS1 RAM RAM RAM RAM MSX-DOS 1 program (starting at 0100h)
DOS2 RAM RAM RAM RAM MSX-DOS 2 program (starting at 0100h)
DOS2_ARG RAM RAM RAM RAM MSX-DOS 2 program with command line arguments (starting at 0100h) WIP
BIN BIOS BASIC RAM RAM BASIC binary program (starting at 8000h)
BIN_USR BIOS BASIC RAM RAM BASIC USR binary driver (starting at C000h)