Roadmap
From MSX Game Library
Here is the planned features as 2022/12/29:
- Add support for new audio format:
- TriloTracker FM replayer. Currently being stabilized by its author.
- Voice synthesis on the ISR replayer (from ARTRAG).
- Moonblaster replayer.
- Realfun 3 replayer.
- Lovely Composer replayer.
- MIDI replayer (through PSG, MSX-Music and MSX-Audio).
- Add support for new chip:
- Yamaha V9990 graphic chip. ⏳WIP
- MoonSound (OPL4) audio chip.
- Add loader for more common MSX picture format.
- Add support for Network cartridge (Gr8net, DenYoNet & Obsonet).
- Add support for MSX turbo R specific features.
- Add support for R800 assembler. I need to check the feasibility with SDCC.
- Add replayer for Animecha data and/or for an original 2D animation format.
- Add bitmap scrolling feature to scroll module.
- Add full support for MSX-DOS 1 & 2 (e.g. command-line parameters).
- Build tool
- Add IPS generator (to create a Patch for a given binary).
- Add an option to compile the source files in parallel.
- Add build option to convert 16 KB ROM-mapper to RAM segement switch and RAM loader.
- Optimize, optimize and optimize.