Modules/sprite fx/Settings

From MSX Game Library

< Modules‎ | sprite fx

Library configuration (msxgl_config.h):

// Supported sprite size
#define SPRITEFX_USE_8x8			TRUE	// Use 8x8 pixels effects
#define SPRITEFX_USE_16x16			TRUE	// Use 16x16 pixels effects

// Supported effect
#define SPRITEFX_USE_CROP			TRUE	// Use cropping effect
#define SPRITEFX_USE_FLIP			TRUE	// Use flipping effect
#define SPRITEFX_USE_MASK			TRUE	// Use masking effect
#define SPRITEFX_USE_ROTATE			TRUE	// Use rotating effect