Create my first program

From MSX Game Library

Revision as of 15:51, 25 December 2022 by Aoineko (talk | contribs) (Create your project directory)

Test template program

First try to compile and run the template program:

  • Go to MSXgl\projects\template (or template_msx2 if you target MSX2 computer)
  • Execute build.bat (Windows) or ./build.sh (Linux)
  • Go to MSXgl\projects\template\emul\rom, check if template.rom exists and try it on your MSX machine or emulator.

Note: If you have configured an emulator path in MSXgl\projects\default_config.js, you can edit project_config.js and change "DoRun = false;" to "DoRun = true;" to allow auto-launch of the built program.

Create your project directory

Now that everything work well, let's create your own program.

You can sure start a new project from scratch, but for this example lets duplicate template (or template_msx2) directory, and rename it mygame.

Rename template.c to mygame.c.

Setup Build Tool

Edit build.bat:

  • Change ProjName to mygame.
  • Set Machine to the version MSX hardware you want to support for your program. Let's say 1 for .
  • Set Target to your target format. Let's say ROM_48K (ROM on page 0, 1 and 2 with page 1 & 2 selected at startup).
  • If you have configured an emulator path in MSXgl\projects\default_config.cmd, set DoRun to 1 to allow auto-launch (easier to test your program).
  • Execute build.bat, check the emul\rom directory for mygame.rom and test it.

Many other build options can be defined in build.bat. See the options list.

Setup program

  • msxgl_config.h...

Change program content

TBC...