User contributions
From MSX Game Library
For Aoineko (talk | block log | uploads | logs)
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- 09:51, 26 May 2025 (diff | hist) . . (+1,766) . . N MGS (Created page with "'''MSX Game Scores''' (MGS) is an online leaderboard platform for MSX games: https://aoineko.org/mgs. It allows players to submit their high scores using codes generated by th...")
- 09:43, 26 May 2025 (diff | hist) . . (+26) . . Main Page (→Tools)
- 18:48, 27 April 2025 (diff | hist) . . (+1) . . NEO mapper (→Hardware)
- 21:59, 26 April 2025 (diff | hist) . . (0) . . LVGM (current)
- 21:59, 26 April 2025 (diff | hist) . . (+67) . . LVGM
- 21:45, 26 April 2025 (diff | hist) . . (+27) . . Projects (→Games, applications and demos)
- 19:06, 26 April 2025 (diff | hist) . . (+20) . . Projects (→Games, applications and demos)
- 17:45, 26 April 2025 (diff | hist) . . (-6) . . AppSignature (→Creator ID)
- 16:03, 26 April 2025 (diff | hist) . . (+38) . . AppSignature (→Creator ID)
- 11:13, 26 April 2025 (diff | hist) . . (+461) . . Projects (→Games, applications and demos)
- 00:50, 26 April 2025 (diff | hist) . . (+68) . . AppSignature
- 23:07, 25 April 2025 (diff | hist) . . (+5) . . Projects
- 11:24, 18 April 2025 (diff | hist) . . (-22) . . NEO mapper (→Hardware)
- 00:31, 9 April 2025 (diff | hist) . . (+524) . . Main Page
- 22:52, 2 April 2025 (diff | hist) . . (+117) . . Target (→Library) (current)
- 22:49, 2 April 2025 (diff | hist) . . (+334) . . Target (→Library)
- 21:51, 1 April 2025 (diff | hist) . . (+41) . . Target (→Library)
- 17:25, 1 April 2025 (diff | hist) . . (+1) . . Target (→Library)
- 17:25, 1 April 2025 (diff | hist) . . (-1) . . Target/List (current)
- 17:25, 1 April 2025 (diff | hist) . . (+89) . . Target/List
- 16:04, 1 April 2025 (diff | hist) . . (+216) . . Target (→Driver)
- 11:50, 1 April 2025 (diff | hist) . . (+112) . . Target/Mappers (current)
- 11:49, 1 April 2025 (diff | hist) . . (+48) . . Target (→Basic program)
- 22:29, 27 March 2025 (diff | hist) . . (-36) . . NEO mapper (→Hardware)
- 00:08, 25 March 2025 (diff | hist) . . (-1) . . NEO mapper (→Detection)
- 00:03, 25 March 2025 (diff | hist) . . (+22) . . NEO mapper (→Principles)
- 23:55, 24 March 2025 (diff | hist) . . (-21) . . NEO mapper (→Hardware)
- 11:58, 23 March 2025 (diff | hist) . . (+150) . . Projects
- 10:47, 14 March 2025 (diff | hist) . . (-1) . . NEO mapper (→Hardware)
- 01:35, 14 March 2025 (diff | hist) . . (+3) . . Pixel Phenix
- 01:34, 14 March 2025 (diff | hist) . . (+24) . . Pixel Phenix (→Games)
- 01:32, 14 March 2025 (diff | hist) . . (+83) . . Pixel Phenix
- 01:30, 14 March 2025 (diff | hist) . . (+63) . . Pixel Phenix
- 01:28, 14 March 2025 (diff | hist) . . (+3) . . Pixel Phenix
- 01:27, 14 March 2025 (diff | hist) . . (+29) . . Pixel Phenix
- 01:26, 14 March 2025 (diff | hist) . . (+2) . . Pixel Phenix
- 01:26, 14 March 2025 (diff | hist) . . (+31) . . Pixel Phenix
- 01:24, 14 March 2025 (diff | hist) . . (0) . . Pixel Phenix
- 01:24, 14 March 2025 (diff | hist) . . (+168) . . Pixel Phenix
- 01:20, 14 March 2025 (diff | hist) . . (+60) . . Pixel Phenix
- 01:13, 14 March 2025 (diff | hist) . . (+529) . . N Pixel Phenix (Created page with "'''Pixel Phenix''' is an MSX video game creation group whose objectives are: * Create a high-quality gaming experience: ** Precise, fluid and responsive gameplay, ** Hi-qualit...")
- 00:57, 14 March 2025 (diff | hist) . . (0) . . Projects
- 00:56, 14 March 2025 (diff | hist) . . (+19) . . Projects
- 01:49, 11 March 2025 (diff | hist) . . (+1) . . SDCC (→SDCC 4.5.0)
- 01:46, 11 March 2025 (diff | hist) . . (+194) . . SDCC (→SDCC 4.5.0)
- 01:27, 11 March 2025 (diff | hist) . . (+470) . . SDCC
- 23:29, 7 March 2025 (diff | hist) . . (+12) . . Create a mapped ROM (→Symbols) (current)
- 15:03, 4 March 2025 (diff | hist) . . (-558) . . NEO mapper/Extension (Replaced content with "NEO Mapper Extension {{WIP}}") (current)
- 14:35, 4 March 2025 (diff | hist) . . (+160) . . NEO mapper/Extension
- 14:25, 4 March 2025 (diff | hist) . . (+426) . . N NEO mapper/Extension (Created page with "NEO Mapper Extension {{WIP}} {| class="wikitable" |- !colspan="8"| Higher byte | !colspan="8"| Lower byte |- ! 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 | ! 7 || 6 || 5 ||...")
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