ROM type signature

From MSX Game Library

Revision as of 13:03, 13 December 2023 by Aoineko (talk | contribs)

Different signature length

Mapper 4 byte 6 bytes 8 bytes
ASCII 8 KB "ASC8" "ASCII8" "ASCII-08"
ASCII 16 KB "AS16" "ASCI16" "ASCII-16"
Konami 8 KB (K4) "KOK4" "KONAK4" "KONAMIK4"
Konami 8 KB with SCC (K5) "KOK5" "KONAK5" "KONAMIK5"
NEO 8 KB "NEO8" "NEO-08" "~NEO-08~"
NEO 16 KB "NE16" "NEO-16" "~NEO-16~"

Existing ROM signature

  • MSX-Audio: "AUDIO" (5 bytes)
  • Internal MSX-Music: "APRLOPLL" (8 bytes)
  • FM-PAC MSX-Music: "OPLL" (4 bytes)