Modules/device/ninjatap/Settings
From MSX Game Library
< Modules | device/ninjatap
Library configuration (msxgl_config.h):
#define PAC_USE_SIGNATURE TRUE // Handle application signature to validate saved data #define PAC_USE_VALIDATOR TRUE // Add code to validate input parameters #define PAC_DEVICE_MAX 4 // Maximum number of supported PAC devices // SRAM access method // - PAC_ACCESS_DIRECT ............ Direct access to SRAM (must be selected in page 1) // - PAC_ACCESS_BIOS .............. Access through BIOS routines // - PAC_ACCESS_SWITCH_BIOS ....... Access through BIOS routines with BIOS switched in // - PAC_ACCESS_SYSTEM ............ Access through MSXgl routine (no need BIOS) #define PAC_ACCESS PAC_ACCESS_BIOS